<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <meta http-equiv="X-UA-Compatible" content="ie=edge">
    <title>Three.js</title>
    <style>
        body { margin: 0; }
        canvas { width: 100%; height: 100% }
    </style>
</head>
<script src="./three.js"></script>
<body>
    
</body>
<script>
    var scene = new THREE.Scene();
    var camera = new THREE.PerspectiveCamera( 75, window.innerWidth/window.innerHeight, 0.1, 1000 );

    var renderer = new THREE.WebGLRenderer();
    renderer.setSize( window.innerWidth, window.innerHeight );
    document.body.appendChild( renderer.domElement );

    var geometry = new THREE.BoxGeometry( 1, 1, 1 );
    var material = new THREE.MeshBasicMaterial( { color: 0x10ff00 } );
    var cube = new THREE.Mesh( geometry, material );
    scene.add( cube );

    camera.position.z = 5;

    var animate = function () {
        requestAnimationFrame( animate );
        cube.rotation.x += 0.01;
        cube.rotation.y += 0.01;
        renderer.render( scene, camera );
    };

    animate();
</script>
</html>